I spent a significant amount of time today accumulating an utterly absurd amount of money in Sunless Sea so that I could buy a huge ship and run around killing the big monsters that I’ve spent the last three weeks avoiding. And that’s what I did. I also wrote five thousand words and they were ALL TERRIBLE.


Not happy about this. Ugh, I assume it will all come to something in the end.

In other news, though, I’m reading George Gissing’s The Whirlpool and it is fantastic! I think what makes the books so good is that I come to them with all these expectations derived from other Victorian literature, and then he completely upends them. Like when people in Victorian literature fall in love and get married and have babies, I assume that either they’ll live happily ever after or something terrible will happen. And then to have the book go on and show a nuanced relationship where sometimes they love each other and sometimes they’re not so sure that they made the right choice? It’s shocking. Just utterly shocking.

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  1. mattllavin

    Dude, I get it. I lost a lot of time recently to Dragon Age: Inquisition. At one point I literally spent multiple hours just opening a chest, quitting, re-loading the save (loot is randomly generated), just trying to find new equipment schematics. Not for any gameplay reason, just because I didn’t have them yet. Once found, I would go back to home base and craft things with them, making them different colors (using different ingredients), just to see what they looked like on my character.

    In terms of “dark moments in gaming history,” this is a close second to the time I spent hours in Skyrim just reanimating dead people, leading them back to one of my houses, and then leaving them inert in a pile in the basement — just in case I wanted to reanimate them again later.